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●Plug and play indoor infrared fill light: Compared with traditional infrared fill light, KKCOBVR I2 is easier to use,

Just plug in VR and it works. Low power consumption, no heat when used. 2 levels of brightness are optional, allowing you to enjoy VR in a dark environment without disturbing others.

●Two levels of brightness adjustment: When the I2 IR light is turned on, the furniture and walls in the room will reflect infrared light from all angles, filling the entire room with infrared light.

Maintain VR sensor sensitivity in the dark. The first level of brightness can be used in rooms of 15-20㎡, and the second level of brightness can be used in rooms of 30-40㎡. If you need to use it in a larger room,

You can purchase multiple I2 lights and use them with mobile power supplies or chargers

●Energy-saving infrared lamp: 1st level brightness consumption (0.8w) 2.2%/h, 2nd level brightness consumption (1.5w) 4.5%/h. Under the condition of ensuring sufficient light, I2 Ir light will not consume too much VR More power.

At the same time, a type-c power supply port is reserved, which can be used to plug in the battery headset and use the i2 infrared light and charge VR at the same time.

●Mini and portable design: The infrared light weighs only 6g, supports 120° field of view, does not affect the weight balance after being inserted into the VR, does not block the headphone port, and allows normal use of external headphones.

KKCOBVR I2|Quest 2 Infrared Illuminator Night Fill Light|Fun Tracking in the Dark

original price $830
unit price
per unit 
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●Plug and play indoor infrared fill light: Compared with traditional infrared fill light, KKCOBVR I2 is easier to use,

Just plug in VR and it works. Low power consumption, no heat when used. 2 levels of brightness are optional, allowing you to enjoy VR in a dark environment without disturbing others.

●Two levels of brightness adjustment: When the I2 IR light is turned on, the furniture and walls in the room will reflect infrared light from all angles, filling the entire room with infrared light.

Maintain VR sensor sensitivity in the dark. The first level of brightness can be used in rooms of 15-20㎡, and the second level of brightness can be used in rooms of 30-40㎡. If you need to use it in a larger room,

You can purchase multiple I2 lights and use them with mobile power supplies or chargers

●Energy-saving infrared lamp: 1st level brightness consumption (0.8w) 2.2%/h, 2nd level brightness consumption (1.5w) 4.5%/h. Under the condition of ensuring sufficient light, I2 Ir light will not consume too much VR More power.

At the same time, a type-c power supply port is reserved, which can be used to plug in the battery headset and use the i2 infrared light and charge VR at the same time.

●Mini and portable design: The infrared light weighs only 6g, supports 120° field of view, does not affect the weight balance after being inserted into the VR, does not block the headphone port, and allows normal use of external headphones.

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